Back in February we partnered media agency MEC in coming up with a neat little game for Bourjois, the French cosmetics brand as part of their London fashion week campaign. We delivered a ladyhunt game that owed quite a bit to our previous GPS driven projects Moosehunt and the Hat Game. Now the game has been nominated for an award at the Cannes Advertising Festival for technical innovation. Check the great little video from MEC. It explains all. We would also like to point out the plastic dog was not our idea.
It's been almost year now since we launched this baby. You’ve got sixty minutes to cover forty years and climb the greasy pole from poor journeyman to Mayor of nineteenth century Bristol. Check out the app here. Please note you need to be outside Mshed in Bristol to start the game.
Hounded in Bristol
The hunting season is upon us and you are the quarry. To celebrate the close of the gaming year we bring our fox hunting themed chase game, Hounded to Bristol - 15th & 16th December.
Fresh from two sell-out dates in London’s Soho Theatre, Hounded matches players, the foxes, against a pack of hounds. The foxes follow scent trails laid out around the city centre. Using their noses, the foxes must reach the end of the trail to claim points. But there is a catch: we scent mark the foxes at the start and then hunt them down with a pack of tracking dogs. If they catch a fox, the fox looses their tail, and valuable points.
This is a team game, for up to eight players per team. Come as a gang, or we can hook you up with some more foxes on the night. You'll need a mobile phone and comfortable footware. You'll be running.
Dates are 15th & 16th December and the game starts at 7pm. Tickets are £13 and are available here. Game start location will be on your ticket. The game lasts about an hour.
Hounded in NYC
Fresh back from NY now, where we have been running our latest game Hounded as a part of the Come out and Play summer series. This was a series of five games they commissioned in association with the River to River festival. The five games were chosen to represent some of the different aspects of the world of street and pervasive games. We were holding up the big game / theatrical spectacle end of the stick. We think we held it up pretty well.
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